Difference between revisions of "Structures"
Kittymmeow (talk | contribs) (Created page with "{{stub}} The environment of [[{{gamename}}]] contains a variety of different '''structures'''. These structures are procedurally-generated, and as of early access there ar...") |
Kittymmeow (talk | contribs) |
||
Line 1: | Line 1: | ||
{{stub}} |
{{stub}} |
||
− | The [[environment]] of [[{{gamename}}]] contains a variety of different '''structures'''. These structures are procedurally-generated |
+ | The [[environment]] of [[{{gamename}}]] contains a variety of different '''structures'''. These structures are procedurally-generated. |
− | == |
+ | ==Land structures== |
+ | As of early access there are are 7 fundamental stationary artificial structure types, including: |
||
* Villages |
* Villages |
||
* Towers |
* Towers |
||
+ | |||
+ | ==Ships== |
||
+ | Procedurally generated computer controlled ships are an active type of structure, with 2 different types available as of early access. |
||
[[Category:Articles]] |
[[Category:Articles]] |
Revision as of 11:54, 24 January 2019
This article is a stub. You can help One Million Worlds Wiki by expanding it. |
The environment of One Million Worlds contains a variety of different structures. These structures are procedurally-generated.
Land structures
As of early access there are are 7 fundamental stationary artificial structure types, including:
- Villages
- Towers
Ships
Procedurally generated computer controlled ships are an active type of structure, with 2 different types available as of early access.