Difference between revisions of "Structures"

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(Created page with "{{stub}} The environment of [[{{gamename}}]] contains a variety of different '''structures'''. These structures are procedurally-generated, and as of early access there ar...")
 
 
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The [[environment]] of [[{{gamename}}]] contains a variety of different '''structures'''. These structures are procedurally-generated, and as of early access there are are 7 fundamental artificial structure types.
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The [[environment]] of [[{{gamename}}]] contains a variety of different '''structures'''. These structures are procedurally-generated.
   
==Types of structures==
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==Land structures==
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As of early access there are are 7 fundamental stationary artificial structure types, including:
 
* Villages
 
* Villages
 
* Towers
 
* Towers
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==Ships==
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Procedurally generated computer controlled ships are an active type of structure, with 2 different types available as of early access.
   
 
[[Category:Articles]]
 
[[Category:Articles]]
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[[Category:Structure]]

Latest revision as of 09:04, 7 June 2020


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The environment of One Million Worlds contains a variety of different structures. These structures are procedurally-generated.

Land structures[edit | edit source]

As of early access there are are 7 fundamental stationary artificial structure types, including:

  • Villages
  • Towers

Ships[edit | edit source]

Procedurally generated computer controlled ships are an active type of structure, with 2 different types available as of early access.